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2021 FRC Competition Season

2021 FRC game is an extension of the 2020 game using the same robot to compete in At Home Challenges consistent with social distancing guidelines due to the COVID 19 pandemic. FRC Event competions for 2021 will mostly follow the 2020 game rules assuming COVID restrictions are eased to allow a more traditional multi-team competition experience. Changes to the game for 2021 primarily focus on scoring. Field elements and robot design are fundamentally unchanged.

2021 At Home Challenges:

INFINITE RECHARGE At Home

At Home portion consists of 5 different challenges that will be filmed and submitted for scoring. The Challenges are:

  • Galactic Search Challenge: Autonomous mode challenge to locate and pick up POWER CELLS located randomly within the field of play. Challenge completed with combined time of 35 Seconds.
  • AutoNav Challenge:Autonomous mode challenge to have robot drive through 3 different courses as fast as possible, Challenge completed with combined score of 67.6 Seconds.
  • Hyperdrive ChallengeTeleop Mode challenge to drive robot through any of 4 courses as fast as possible. Challenge completed with combined score of 58.6 Seconds.
  • Interstellar Accuracy Challenge:Teleop challenge to score as many goals within a 5 minute period from 4 different regions within the field. Challenge completed with score of 39 Points.
  • POWER PORT Challenge Similar to Accuracy challenge, but points based on Maximum points for a 1 minute period. Challenge completed with score of 57 Points.

Game Design Challenge

Opportunity for teams to design a FIRSTRobotics Competition game and compete against other teams for a chance to pitch their game to the FIRST Robotics Competition Game Design Team.

FIRST Innovation Challenge

In the FIRST®Innovation Challenge presented by Qualcomm, registered teams identify a real-world problem related to this season’s theme FIRST®GAME CHANGERSSM, powered by Star Wars: Force for Change, design a solution, build a business model, and deliver a pitch to compete with other FIRSTRobotics Competition teams for judged awards and a chance to be one (1) oftwenty (20) Finalist teams invited to the FIRSTGlobal Innovation Awards powered by Star Wars: Force for Change

Our Robot: Amidala V2

Changes for Amidala 2021

A) Changed wheels on trolley to higher durometer to eliminate tearing during traverse on the Shield Generator bar

B) Re-Designed intake arm to eliminate jamming and to deliver balls to hopper along entire width of robot. This now allows simultaneous intake of up to 3 balls

C) Created a hopper staging design that delivers balls to intake chute after intake by re-designed arm

D) Changed design of ball transport chute and roller. Ball feed into shooter is now de-coupled from transport along chute. New band feeder design with kicker to advance balls from hopper into chute. Added sensors to control admission/progression of balls into chute to maintain separation between balls and avoid jamming

E) Changed Camera and LIDAR positions on turret to improve visibility and reduce potential for damage

The Game

In Infinite Recharge, two alliances, each with three teams and their trusty droids, attempt to obtain as many points as possible by collecting and scoring power cells into the power ports, completing the requirements for the control panels, and balancing the droids at the rendezvous point to activate the shield generators.

The FieldImage result for infinite recharge field

Each FIELD for INFINITE RECHARGE is 26 ft. 11¼ in. (~821 cm) by 52 ft. 5¼ in. (~1598 cm) carpeted area bound by and including the inward- and upward-facing surfaces of the guardrails and inward-facing surfaces of the ALLIANCE WALLS (except Chute surfaces and any surface beyond the face of the POWER PORT). It is populated with a SHIELD GENERATOR, TRENCHES, LOADING BAYS, and POWER PORTS.

Game Pieces

Infinite Recharge features many diverse game pieces, such as the power cells, power ports, control panels. The power cells are scored into the power ports for points and control panels are to be spun to the correct positions. The rendezvous point require droids to balance on it in order to activate the shield generators

Autonomous Period

The first fifteen seconds of Infinite Recharge is autonomous, meaning that the droids will have to move on their own to score points without driver driving them.

Teleoperated Period

After the autonomous period follows the teleoperated period which last 2 minutes and fifteen seconds, all the way until the end of the game. During this phase, drivers control their droids to collect and score power cells into the power ports and manipulating the control panels to activate different stages of the shield generator. Afterwards, in the endgame, the last 30 seconds of the game, the droids have to balance on the generator switches to activate the shield.

Scoring

The AdamBots will be participating in the INFINITE RECHARGE at Home and Game Design Challenges

At Home Challenge:   Manganese Group 
Ranked 7th of 29 Teams in Manganese Group
Competition during Week 3: 4-19-21 to 4-23-21

Game Design Challenge:  Arsenic Group  4-26-21 to 4-30-21

AdamBots Win Chairman’s Award for FIRST in Michigan District with 24 other teams and will compete for State Level Award in early May


Drive

  • 4 Falcon 500s for max acceleration
  • West Coast Chassis
  • 17.9 ft/s High Gear, 8.3 ft/s Low Gear
  • (6) 6″ Pneumatic wheels

Autonomous

  • High Goal and intake Trench power cells
  • Push another robot off line

Power Cells

  • Floor Pickup
  • Ball Capacity: 5

Shooter/Turret

  • Inner goal
  • Shoot from behind control panel
  • Vision auto-aim

Control Panel

  • Color Sensor, automatic stop
  • Spring-loaded
  • Rotation control in less than 3 seconds

Climb/Trolley

  • Climb in less than 5 seconds
  • Able to translate on the rung to balance with others
  • Can grab rung at high side when offset at Max angle